By Jacob Jones From the late 1970s through the 80s, three major non-Star Wars sci-fi franchises were all born into existence, all of which concerned some manner of spectacular creature born or willed into existence to eradicate the human race as we know it. The Terminator, the third such of these franchises, demonstrated to audiences the dangers of playing too comfortably in the world of artificial intelligence. The one before, Predator, took place within a new kind of jungle warfare against an extra-terrestrial foe following a wave of films about the ultimate jungle struggle in Vietnam. But the first of these franchises – and one of only two in which director James Cameron played a part – was Alien, which began in 1979 under director Ridley Scott, the first film of which quickly became known as the greatest sci-fi horror film ever made. It wasn’t long before James Cameron, following his success on the original Terminator, would execute the famous pitch for directing the film’s sequel, Aliens, eventually launching the property into the conversation of greatest sci-fi horror franchises ever made. Now, 45 years and eight films later – including two widely-maligned crossover events with the Predator films – we have arrived at Alien: Romulus, which sees Fede Álvarez stepping into the director’s chair to bring things all the way back to basics.
With its story set between the events of Alien (1979) and Aliens (1986), Alien: Romulus stars Cailee Spaeny as Rain, an orphan girl working on a mining colony in deep space for the Weyland-Yutani corporation, who hopes to earn enough working hours to secure a travel permit to the planet Yvaga III with her brother Andy (David Jonsson), a Weyland-Yutani synthetic android. Once it becomes clear that the corporation does not plan to offer travel permits of any kind, Rain decides to join a group of other young space colonists in seeking out a decommissioned spaceship floating above their planet, having been convinced that they can all travel to Yvaga III together using the cryo-sleep pods left on board. It becomes quickly apparent, however, that the ship was not decommissioned, but abandoned, and things turn awry quite quickly as the group comes face to face(hug) with most terrifying and perfect organism to ever haunt the stars. This film also stars Isabela Merced, Archie Renaux, Spike Fern, and Aileen Wu. At their heart, the best of the of the Alien movies have typically had rather simple set-ups. There’s a group of space truckers, they end up on a spaceship somewhere with no ability to contact the outside world, and the titular creature wrecks shop, picking them off one-by-one. (The first movie is literally just called “Alien.”) Over time, and especially recently, the franchise has seemed more interested in exploring the sci-fi origins of its plot machinations in films like Prometheus and Alien: Covenant, having drifted further away from the horror that made the series a household name. Whichever approach one prefers, it’s been generally agreed upon that the franchise needed a solid reset (much in the same manner The Force Awakens gave a reset to the Star Wars). And while there are certainly elements of Alien: Romulus that feel too attached to the past, on the whole, it’s about as solid of a return to form for the series as one could have hoped under the new 20th Century (read: Disney) banner. If there’s one thing the Alien films are known for besides perhaps the best creature design ever conceived, it’s the set-pieces, the most iconic of which is the chest-burster scene in the first movie. Luckily, Fede Álvarez knows how to do horror set-pieces better than just about any horror director working today, and Romulus contains around 3 or 4 major ones that immediately jump to mind, two of which are some of the best work the series has offered to date, both reinforcing the imagery of the face-huggers as a disturbing metaphor for sexual violence while also while also relishing in the grosser, more horrifying elements of birth as a xenomorph’s head begins to crown out of a literal birth canal. Both the music in these moments and the beautifully-crafted practical effects underscore just how terrifying the titular alien is in both concept and execution, a monster without equal whose emergence can be comfortably compared to death itself coming to life. But it’s not just the set-pieces involving the aliens that increase the the tension of the film; space itself is as terrifying as any extra-terrestrial monster, and as things continue to escalate, so too do the more basic elements our characters need to survive (i.e. depressurization, lack of oxygen, frozen cryo-fuel, etc.) These sequences wouldn’t work nearly as well if the sound or production design lacked even an inch of quality, and with Álvarez committing to using as little CGI as possible to achieve the look of the film, only the sound could have afforded a little slack, which the film refused to give it. Of the Alien films I’ve seen to date, this is one of the best-sounding, most intentionally designed, and every bit of effort shows on a theater screen. It's not just the design elements or the musical score in the film’s upper half that make Romulus worthwhile, however; the film also boasts two of the series’ best performances to date in Cailee Spaeny and particularly in David Jonsson. Spaeny’s star continues to rise as the Priscilla and Civil War star takes center stage here, never straying so far into Sigourney Weaver’s territory from the original films that her performance risks impressionism, but always staying just solid enough that the two characters could easily exist side by side without any viewer questioning whether they belonged next to each other. It’s doubtful that Rain becomes as iconic as Ripley, but at their core, the two parts are played similarly. The standout, though, is David Jonsson of Industry fame, whose performance as Andy anchors the film in its deepest humanity despite the fact that the character is not biologically human. Jonsson is able to play both the humanistic and the corporate practically seamlessly, cementing his place in franchise history as one of its finest new additions. There are moments in which Romulus’ fan service feels too derivative of its inspirations, as though the divided responses from previous entries attempting to do something new had scared off the producers from continuing to try new things entirely, though in on case towards the unfortunately overlong ending, it did feel as though that derivativeness wore thin. I also won’t spoil a fairly major plot point here that has major ramifications on how the story of the film plays out, but suffice it to say, while the execution of it doesn’t read as anything especially egregious given its nature, the thought of whatever producers’ meeting gave the green light does make me feel a little queasier than anything involving the xenomorph ever could. There’s nothing wrong with going back to basics as a method for re-adjusting course, but as I’ve said many times, relying on those basics too much, beyond just a few cursory awkward line reads that harken back to what came before, ultimately detracts from the idea that filmmaking itself is a medium for growth and pushing the boundaries of storytelling. Overall, there’s not much to say about Alien: Romulus that would offer any deeper insight into the movie itself or the franchise as a whole from my end of things. It’s just a really solid, well-crafted sci-fi horror film with a few great set-pieces, some great performances, and a good sense of what made those original films work in the first place. I doubt that it’ll end up in my Top 10 by year’s end, but if back to basics was what it took to get the acid blood on this ship pumping again, there’s not a whole lot more a viewer can expect than what was offered here. If anything, it’ll be interesting to see whether or not Fede Álvarez sticks around after this, and whether his apparent dream of a new Alien vs. Predator movie can actually come to fruition. I’m giving “Alien: Romulus” an 8.6/10 - The Friendly Film Fan
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By Jacob Jones It may seem at first glance, given all the odds stacked against it, that the very existence of a film like Deadpool & Wolverine should be regarded as an out-and-out triumph, and in some manners of speaking, it could be considered one. The opening weekend box office was practically guaranteed to be overwhelmingly large (to the degree that any film’s box office in the year of our lord 2024 can be a guarantee), the CinemaScore for the film is an A, the Rotten Tomatoes numbers look solid even on the critics’ side, and the myriad of production roadblocks the film had to overcome just to get made – from Disney’s acquisition of Fox to an entire worldwide pandemic between films to SAG-AFTRA and WGA strikes taking place during filming – could make even the most anti-superhero critic offer up some sympathy votes toward the idea of the film actually coming to pass. But ideas are not final products, and in a cinematic manner of speaking, Deadpool & Wolverine’s final form is as shallow and unremarkable as any of its lesser MCU contemporaries are typically regarded – in truth, it’s far from a triumph at all.
This isn’t to say that the film doesn’t have anything in it to recommend; the fan service itself is rather inspired in a vacuum, and a couple of key performances – chiefly Hugh Jackman’s return as Wolverine and Emma Corrin’s introduction as Cassandra Nova – actually shine in a few spots despite the script giving them very little to work with. Jackman in particular brings real pathos and weight to a performance that could easily have just been a cruise control job. Plus, despite my issues with the music supervision on the film as a whole, the introductory titles sequence’s use of *NSYNC’s “Bye Bye Bye” remains a great deal of fun. Past that sequence, however, the “fun” of Deadpool & Wolverine becomes less about rewarding audiences for investing in the story or characters, and more about distracting the viewer from the fact that the movie has nothing of real weight to offer. In fact, there really isn’t much of a story at all. There’s a plot (or at least the outline of a plot), locations, characters, action beats, etc, but none of it ever congeals into something meaningful or cohesive. Rather than use its fan service as an additive or enhancement to the storytelling, D&W instead elects to use fan service as storytelling, bouncing from cameo to cameo without much rhyme or reason and squeezing every last drop out of any recognizable, newly-Disney-owned IP it can get its hands on. (There’s also a particularly egregious Furiosa joke that makes less and less sense the more one thinks on it.) This is made especially apparent by how the film chooses to deploy its soundtrack, which is chock full of recognizable songs, most of which come careening through the speakers at seemingly random moments with little – if any – connection to what’s on screen, and a not insignificant portion of which are played for a less than a second during a scene where Deadpool is smashing Wolverine’s head against a radio. Even most of the characters we’ve come to know and love from the other Deadpool films, like Vanessa, Negasonic Teenage Warhead, Dopinder, Colossus, etc – characters we’ve grown attached to – are shoved to the side in favor of getting Deadpool to the “Void” so we can get to all those fan service cameos quicker, a big one of which turns out to be fairly disappointing given the actor’s single-note performance in the film. But perhaps D&W’s greatest sin, even more than the hollow fan service or the less-than-half joke hit rate, or even the fact that it’s also quite an ugly-looking movie (does Disney just not do location shoots anymore?), the cardinal nail in the coffin for both the film itself and its vision of the MCU going forward, is its treatment of the chief piece of X-Men film history that’s renowned for its artistic vision and genuine emotional depth: Logan. Without question the best X-Men film to date, Deadpool & Wolverine takes the legacy of closure and catharsis that both audiences and Logan’s titular character finally experienced after 17 years of Hugh Jackman’s stewardship, and turns it into a punchline before outright robbing it of any sense of finality. Whatever your patience for Ryan Reynolds’ shtick as Deadpool (and being a fan of the first two films, I know I have enough patience to still enjoy the bits where he’s just playing the character), the very idea of a studio such as Marvel refusing to let a genuine artistic endeavor that was meant to act as finale be a finale – just because they own the rights to it now and have the option to undo its finality – is probably the biggest indicator as to why their multiverse plans have gone so awry. Stories need endings, but if there’s one thing Disney doesn’t seem to believe in, according to D&W, it’s that. As unfortunate as it is, all I got out of this movie is that the MCU is far more desperate to be liked again than I initially thought, to the point that they’ll throw any amount of money at fan service just to buy back audiences’ good will, regardless of how little sense most of it makes both in the larger context of both the MCU and in this film proper. There are bound to be a lot of people who will have tons of fun watching this movie for that very fan service, and that’s great, but for me, it’s the cinematic equivalent of dangling a mobile in front of a baby in order to distract them from the fact that the dangler has nothing of actual substance to offer. And if this, plus Disney shelling out over $80 million just to get RDJ back into the MCU and bringing back the Russo Brothers to direct more Avengers movies is a sign of just how desperate things have actually become, I’m afraid whatever good will I’ve had towards the post-Endgame phase of this undertaking is likely to be quickly squandered into relative detachment, or worse, active disinterest. I’m giving “Deadpool & Wolverine” a 4.8/10 - The Friendly Film Fan “Kingdom of the Planet of the Apes” Review: A Worthy New Chapter in One of Cinema’s Great Franchises5/9/2024 The Friendly Film Fan Breaks Down the New Film from director Wes Ball. Franchise storytelling is difficult, to say the least. How many film franchises can moviegoers name off the top of their heads which have not only continued well past their original iterations into entirely new eras of cinema but have continued to evolve, innovate, and offer new and exciting ways of telling the same story? And how many of those have the same longevity of something like the James Bond films without having to reset or alter their continuities every few entries? It’s a rare feat to begin with – X-Men, the Marvel Cinematic Universe, Star Wars, and even Lord of the Rings to some degree have all failed to net a consistent-enough batting average across all of their films to be considered among the great franchises beyond their legacy contributions to cinema itself – but this accomplishment is rarer still when the sci-fi genre is involved. Alien, Terminator, Predator – in the history of sci-fi filmmaking, not one of these has scraped by without multiple true duds embedded in their being…but that story changes with Planet of the Apes.
With one notable exception (the failed 2001 Tim Burton remake), the Planet of the Apes franchise has perhaps the most consistent batting average in not only sci-fi filmmaking, but all of franchise filmmaking. Even with entries that work less than its best ones, or don’t work very well at all, there is at least offered some sort of innovative spin on the material these movies choose to tackle. The 1968 original – a sci-fi classic – has its twist ending, the third film switches up the environments, and the most recent trilogy takes viewers all the way back to the beginning of when the apes’ intelligence came into being with the original Caesar. It is that most recent trilogy, in fact, which made me a fan of this franchise, becoming not only some of my personal favorite films, but what I consider to be one of the greatest and most undervalued film trilogies ever made, thanks largely to the talents of those VFX teams and the director of the latter two films, Matt Reeves. Kingdom of the Planet of the Apes, which is directed by former Maze Runner trilogy helmer Wes Ball and sports an entirely new cast of characters, sets its story some generations after the events of Caesar’s time. Noa, a young ape living in a small woodland village and this movie’s primary protagonist, seeks to impress his eagle master father by raising and training his own bird from birth. Right away, the audience is endeared to Noa and his friends on a difficult climb which they all make in order to collect eagle eggs for what is known as Bonding Day. Complications arise, however, when another tribe of apes which Noa does not know attacks his village and kidnaps his clan under the belief that they shelter a human. With no choice left to make, Noa sets out to rescue his clan, encountering two companions – an Orangutan called Raka and a human woman – along the way. What sets Kingdom apart from the preceding Apes trilogy, apart from the large-scale time jump, is the scale at which the filmmaking takes place. It may not boast the specificity of image-making that Matt Reeves’ films did, but it offers grandiosity in return, and that grandiosity is a wonder to look at on a big screen. Large vistas of woods, great mountains, enormous rusted tanker ships…even the runtime is the longest in the entirety of the franchise. That can sometimes lead to pacing issues, or an act three that’s a tad overwrought in its execution, but on the whole, this may be the most spectacle-driven Apes film to date, and it more than earns its place amongst the most beautiful-looking of them all, especially in regard to the visual effects, which stay remain the most impressive thing to see even within some already impressive set-pieces. The apes themselves have rarely looked better than this, and under Wes Ball’s steady direction, the performances aid that look admirably. The film also makes a brilliant choice not to ignore the events of the previous trilogy, but to instead mythologize them, echoing notes of what the original series does with its “law giver” character in making Caesar into a quasi-religious symbol whose words different tribes of apes twist to fit their own meaning, something Raka – the Orangutan – addresses upon first meeting Noa. As characters go, Raka (Peter Macon) is the most fun and Mae (which we learn is the human woman’s name, played by Freya Allen) is a more complicated character than one might give her credit for at first, but the real standouts are Owen Teague as Noa and Kevin Durand as Proximus. The latter of the two unfortunately doesn’t really come into play until the third act of the film, but when he does, Durand is the imposing presence the story needs in order to keep things interesting during what ends up being the most ill-paced part of the whole thing. He commands every room he’s in with a performance practically born for this sort of part and knows just how to carry himself so that he overtakes the film’s scenery without outright chewing it up. In contrast, Owen Teague’s Noa is a more emotionally-driven character, and Teague is well up to the task of carrying a film like this on his capable ape shoulders. It’s from Teague’s performance that the emotional notes of the film – when Wes Ball chooses to employ them – get their power, and it’s from his eyes and facial expressions that the viewer understands his character. There are a lot of close-ups and medium close-ups on him in which he’s made to hold the camera’s gaze, and he plays it all beautifully. The film does struggle – as noted – with pacing in a few spots, which seems to come from the idea that the film follows both of the distinct tones present in the preceding trilogy, rather than committing to one or the other; the first half of this film is closer to Rise in narrative flow, whereas the second half sits closer to what Dawn and War (especially the former) were going for in their earlier moments. This is most prominent in the third act, which feels as though the script had two different third acts in mind and simply smashed them together in lieu of throwing one of them out. The way that Mae’s journey plays out during this third act is also written quite broadly but without the necessary clarity of character that comes with having to paint with such large brush strokes. Freya Allen is executing on this admirably, but there’s only so much she can do with what’s not on the page. Still, these are relatively minor complaints compared to what the film offers on the positive end, and I certainly wouldn’t begrudge a filmmaker having to follow up one of cinema’s great trilogies a few lackluster elements here and there. In the end, Kingdom of the Planet of the Apes may not carry the same gravity as its immediate predecessors, but given that very few films ever could, the fact that it’s still this good is a win for movie fans everywhere, and especially for fans of this franchise. It looks great, the performances are all very good, the scale is beautiful, and just being in this world again is sure to be enough to remind viewers why they fell in love with it in the first place. It’s clearly setting up for a further series of adventures with Noa and the rest of these characters, and if they can manage the same miracle as Caesar’s trilogy – a tall ask, but entirely possible – we’re in for something really, truly special. I’m giving “Kingdom of the Planet of the Apes” a 7.8/10 - The Friendly Film Fan |
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