The Friendly Film Fan Discusses A24’s Feature Adaptation of the Early 2010s YouTube Shorts. Late in the year 2010 – October 16, to be exact – one video creator named Dean Fleischer-Camp uploaded to YouTube (and Vimeo) a short mockumentary-style film about a little mollusk shell named Marcel, who wore Tennis Shoes and was voiced by comic and future genre star Jenny Slate. Marcel used toenails as skis, wore lentils as hats, and drug around a piece of lint on string to have as a pet, with future openness towards having a dog join the family. The short, running 3 minutes and 22 seconds in total, quickly became a viral hit, and now sits at 32 million views. In fact, it was such a success that a second 4-minute short featuring the character was made and released one year later, with a third to follow three years after that. The two sequels didn’t quite garner as much attention as the original, however, dropping from 32 million to a rough final estimate of 11 million views for the immediate sequel, with the trilogy closer bowing out at a mere 4.6 million. Since October of 2014, Marcel the Shell has not appeared on any screens or in any other works apart from those shorts, until director Dean Fleischer-Camp dropped a feature-length adaptation/sequel to the shorts at the Telluride Film Festival in September of 2021. Its script was written by Fleischer-Camp, Jenny Slate, and Nick Paley, who all worked on the story with Elisabeth Holm. And perhaps most importantly, it was a hit. The feature was then quickly snatched up by indie powerhouse studio A24 and given a summer 2022 release, limited starting June 24, and gradually expanding in more markets until its nationwide release, which is due on July 15 of this year. Whether or not the box office will reflect people’s general nostalgia or interest in the property is anybody’s guess, but for movie fans, and especially for families, Marcel the Shell with Shoes On is likely to be one of their favorite summer experiences.
While there’s not much in the filmmaking itself to surprise, subvert, or challenge audiences in terms of sheer creativity, this new feature-length adaptation of Marcel the Shell with Shoes On is every bit as fun and funny as the shorts on which it is based. Jenny Slate once again excels as the titular character, her voice absolutely perfect for the sort of high-tone childlike comedy aspect of the film, but more than capable of selling its lower moments as well. And, of course, the mockumentary-style format is perfect for telling this sort of story in just this sort of way. As Marcel moves around the home, one can feel the ingenuity that went into crafting not just the character’s personality, but the ways in which his actions reflect that. (He’s also just as adorable as ever, so there’s that.) These are all things that worked before, and they work just as well – if not better – here. What’s different this time around, what with the longer runtime and more room to breathe, is that the film is also full of aching, tugging, occasionally wrenching heart. The emotional undercurrent of Marcel’s journey to find his long-lost family after two years of separation sings with heft and gravity. There’s a pathos here about shell communities and how they came to be, and within that pathos lies an intimate story not only about Marcel seeking his literal family, but about filmmaker Dean Fleischer-Camp coming to grips with what’s become of his own. A24 has always been pretty good about using creative and outlandish stories to tell personal tales of grief, love, loss, pain, and all sorts of other things, but in Marcel, those personal tales are the driving force of the entire film. Marcel the Shell with Shoes On isn’t so much about the adventure aspect as it is about the reflection upon it – how long it can take, how impatient one can become, how frustrating it can be to feel so far from the goal line. Too few adventure films explore just how tiresome for their protagonists the adventure can really be, the toll it can take on whatever hope one began with, eventually leaving one resigned and burnt out. But that’s the thing about indie adventure stories, isn’t it? Whatever resignation the character feels, there is always hope that remains, and Marcel understands this without calling overt attention to it. The one thing that can be said about Marcel in terms of having any flaws at all is that its technical presentation doesn’t do a lot to stand out from the shorts on which it’s based. In fact, the entire movie can sometimes feel as if it was constructed specifically for an online space, unlike another YouTube/comic sensation – Bo Burnham – whose movie Eighth Grade (also an A24 film) tackles the culture of the internet without ever feeling as if it may have been constructed via the internet. To that end, the filmmaking itself could have used a little more heft in terms of the ways in which some scenes are shot, but in keeping with the style of its source material, it does ground the viewer in a familiar setting, so it’s a drawback easily forgiven, and unlikely to bother anyone not actively attentive to those kinds of things. In the end, there’s not a whole lot to say about Marcel’s latest adventure that hasn’t already been said and no corner of his world left unexplored by interested parties. Marcel the Shell with Shoes On may not be as poetic as Moonlight or as creative as Everything Everywhere All at Once, but it is every bit as worthy and reverent of the A24 logo in its opening credits as those are. (And truthfully, what movie can say the same thing about either of those other two?) This summer is chock full of huge releases from a lot of major players in the studio system, but it may be A24 who walks away the victor of the indie scene in 2022, what with that second mentioned film and this. Whatever the case, viewers would remiss to miss this one in the wake of the other three major releases this weekend. Sure, Marcel likely won’t blow your mind, but it’s more than worth whatever time you have to give it. What a lovely, heartwarming experience. I’m giving “Marcel the Shell with Shoes On” an 8.2/10 - The Friendly Film Fan
0 Comments
The Friendly Film Fan Discusses the Latest from the Marvel Cinematic Universe. After Marvel Studios rolled out Thor: Ragnarok in November of 2017, courtesy of director Taika Waititi (Hunt for the Wilderpeople, What We Do in the Shadows), the entire landscape surrounding the character changed, seemingly overnight. Gone was the self-serious, dour god with his grandiose Shakespearean aura and booming voice, and gone was the dramatic emphasis on world-ending stakes (at least in Thor’s own movies). Also gone was Jane Foster, Thor’s love interest in the first two of his solo films, and the driving force behind the plot of the second. With a striking tonal shift and Natalie Portman refusing to come back for the third film due to its fallout with original Dark World helmer Patty Jenkins, Ragnarok felt like a reset, a fresh-faced new start for both the character of Thor and for the way in which the MCU would handle most solo films going forward, at least if they weren’t already in production. Even with the success of the Guardians of the Galaxy films – which thrived on their absurdity and James Gunn’s comic sensibilities – no one knew if people would buy into a character whose entire mode of being was revamped just before he showed up for the grand finale of the whole Infinity Saga with everyone else. For any other character in the MCU, the switch would have come way too late. And yet, the gamble paid off. Not only was Ragnarok a bigger hit than the first two Thor films, it was a major hit on the critical scale, its highest praises being Chris Hemsworth’s comic timing and Taika Waititi’s heartfelt storytelling. It came the closest of any solo film apart from Captain America: Civil War to grossing $1 billion at the domestic box office (Black Panther would shatter that record only three months later). Naturally, Marvel Studios wanted Waititi back for another go-round, but unfortunately, Love and Thunder isn’t nearly as successful in its storytelling (and is likely to be less successful in its box office) as its predecessor was.
To be sure, there is a lot to like about Love and Thunder, from its design work to most of the performances. Chris Hemsworth is so much Thor now that seeing him outside of the MCU feels alien, as if those are his alternate personas whereas Thor is his real one, and it works here just as well as it always has, with great comic timing per usual. Christian Bale - easily the best part of the movie – is gripping as Gorr the God Butcherer, wringing a genuinely terrifying, nuanced performance out of a character whose screen time essentially amounts to threats of action but little else. And of course, as heavily advertised, there is the return of one Doctor Jane Foster (Natalie Portman) to the franchise. Portman is definitely having a lot of fun here, and you can feel it coming through the screen (though her character’s story leaves a bit to be desired, which will be discussed in the spoiler review I may or may not forget to write). Who wouldn’t love wielding Mjolnir with biceps like those and summoning lightning from the heavens? Essentially, almost everything that worked last time – good performances, cool villain, fun side characters, uniquely styled production, solid classic rock-heavy soundtrack – works again. Even some of the jokes land in unexpected ways. But that’s not enough to carry a movie that doesn’t seem to know what it wants to be or what story it wants to tell. As a matter of fact, it seems like it doesn’t know whose story it wants to tell. As Korg narrates (which happens multiple times), we’re taken through the storylines of a few different characters, and while I won’t spoil much more than that here, a lot of time is spent with each before we have to go back to do the whole thing again with whoever’s next in line. This causes the film to feel messy, unfocused, and improperly paced. If anything, Love and Thunder isn’t quite long enough to give the necessary space to everything it wants to do. The adventure this time around has almost nothing to do with helping the characters resolve any inner conflicts – as all the best stories do – and that adventure occupies most of the runtime without ever truly coming together with what the characters are going through except by proxy or when it’s unavoidable. This is where the issue arises wherein the film doesn’t seem to know what story it’s telling, or whose. Plot-wise, this one is already pretty thin, so any time devoted to non-plot-essential stuff has to focus on emphasizing whatever themes the movie has through its characters’ actions. The first Thor was about humility being the key ingredient in leadership, knowing that one cannot lead without first humbling themselves. Ragnarok was about a civilizations demise in the wake of their own genocidal past not only being justified but righteous and that any true nation is made up of the people within it rather than the ground they stand on (it really is a subtly deep movie). In fact, The Dark World is the least liked Thor film largely due to the fact that it’s not actually about much other than setting up what’s to come (that and its first half is genuinely boring). Love and Thunder – though it’s not setting up anything in particular – has the same problem. There doesn’t seem to be a unifying theme or message here. What is this movie about? The question isn’t “what happens in the plot?” or “what beats does the movie hit before moving on to the next?” or even “what do the characters have to do to advance the story,” but what is this movie about? Having seen it a few days ago, I still don’t really have an answer. The film doesn’t really have an identity of its own, only one similar to its predecessor and nostalgic for its franchise beginnings. And as far as whose story this is, that sort of thing would typically arise from whose internal conflict the movie is attempting to resolve. Some would say Thor’s, but there’s not a lot of emphasis on his “figuring out who he really is,” as the marketing told us, since the conflict with Gorr takes up most of that space and doesn’t really explore that aspect of Thor’s character at all. Others may say Jane’s or even Gorr’s, but Jane doesn’t really have an internal struggle to speak of, and while Gorr does have both internal and external conflicts, they don’t really match up with each other very well. As far as character, Love and Thunder also skews fairly close to the bones of what it needs for any interactions between them, and apart from Thor and perhaps Valkyrie, hardly any of them are given anything interesting to do. To justify bringing Jane Foster back into the fold so she can become “The Mighty Thor,” the film doesn’t really give more than a half-assed answer, and the rest of the time, she doesn’t really drive the plot forward at all. It’s as if she’s “along for the ride” but never actually gets to drive. Gorr, too, is also given almost nothing to do for most of the film, which testifies to Christian Bale being one hell of an actor, since his performance remains the best part of the movie. Even Korg and Valkyrie don’t really do a whole lot. As I’ve noted before, though, these are larger issues kept beneath a shiny surface, and that surface does look pretty nice on the whole. All in all, the MCU’s latest entrant is a fun summer romp, tailor-made for a casual Sunday afternoon viewing, but doesn’t have much else going for it beneath the surface. Unfocused, oddly paced, and thinly plotted, its best moments can’t suffice for the fact that it doesn’t really seem to have much substance beneath its candy-coated exterior, or anything it wants to say. Even Doctor Strange 2 at least had Sam Raimi’s whacky filmmaking to keep it interesting, but this one doesn’t really make a lot of interesting choices in that vein, at least not choices that haven’t been proven to work before. It mostly succeeds on its own terms, and it’s hardly the most aimless thing or one of the worst efforts that Marvel Studios has produced thus far, but Thor: Love and Thunder will likely rank pretty low when paired with the whole of what the MCU has to offer. I’m giving “Thor: Love and Thunder” a 6.5/10 - The Friendly Film Fan The Friendly Film Fan Breaks Down the Director’s AppleTV+ Dramedy. Cooper Raiff is moving up on independent film scene. On the one hand, many film aficionados consider him to be the next great auteur filmmaker, a true millennial’s version of a Richard Linklater with the writing sensibilities of Mike Mills. On the other hand, although many others do admit to admiring his efforts and seeing the work he does as beneficial to the scope of American popular movie culture, they also think the 25-year-old may be a little in over his head with his sophomore effort. Cha Cha Real Smooth, an AppleTV+ movie and bona fide Sundance sensation which sold to the service for $15 million in January, finds the Shithouse director operating at a larger level than with his debut (also a Sundance hit), operating with a higher budget and a more comprehensive story, if not a holistic one.
The charms of Cha Cha are simple, almost deceptively so if one’s eye isn’t trained to spot just what makes the movie so damn likeable, but nonetheless effective. Cooper Raiff’s charisma as lead character Andrew is simply undeniable as he navigates his character’s life post-college, wondering if he’ll go anywhere he actually wants to go or do anything that’s meaningful to him. He wanders around from space to space, never holding back anything in thought or practice, often to the warmth of others but occasionally to his own detriment. Early on in the film, he plans to follow his ex-girlfriend out to where she lives so he can be with her, despite not really seeming all that passionate about it. His post-school life, like many others’, has turned him into a wanderer with no real sense of what his purpose is, so he seeks it in other people, most evidently in his relationship to his younger brother. Conversely, Dakota Johnson’s Domino, a down-spirited mom with an autistic daughter, who seems to be holding so much inside with her husband absent on a case in Chicago, knows exactly what and who is most meaningful to her, and is at the point in her life where going where she wants would mean having to give part of her life up that she’s worked so hard to build and to foster as a purposeful thing. Spontaneity isn’t really in her vocabulary, nor is freedom from obligation. When the two meet at a bar mitzvah, the unlikely friendship they form feels as though the need between the two of them could blossom into something more meaningful for both, but Cha Cha isn’t especially interested in romancing you. Instead, it hopes to explore how love is far from as simple as falling into it, as much as one might want to. Wants can only take a human being so far before needs get in the way, and having the two collide for even a brief time is far more special than only ever having one or the other. Rather than being solely about finding purpose, the film also finds the beauty in releasing oneself of it. As Andrew takes on a job as a party starter for the bar mitzvahs he attends (bar mitzvahs that Domino and her daughter also happen to be at, mostly), he takes on a second task, watching Lola – that’s Domino’s daughter – so that Domino can go out, be away, experience freedom not from obligations or responsibilities, but from purpose. Domino’s entire purpose to this point has been raising Lola, caring for Lola, ensuring Lola’s safety and happiness, so much so that she never seemed to think about doing the same things for herself. As Andrew and Lola (played by scene-stealer Vanessa Burghardt) become closer over time in one of the film’s sweetest subplots, Andrew too begins to feel closer to Domino, but that closeness isn’t reciprocated in quite the way Andrew may wish it to be, though Domino certainly isn’t averse to the closeness Andrew so clearly wants. But if Domino is the purpose Andrew seeks, it’s born of passion. Andrew being the escape from purpose that Domino needs and come to accept is born of love. This is what makes Cha Cha so special, beyond it simply being a more technically proficient film than Shithouse (it’s smoother, it feels more complete, the writing is that little bit better, etc.). To understand the dichotomy between passion and love is not so much a challenge in practice as it is a tough thing to translate in storytelling. Writing that conflict with nuance so that no one seems the villain or the hero is such a difficult thing to do in moviemaking, especially when absent parties to the film’s main conflict – such as Domino’s husband – could so easily be made the villains or the ones our protagonist must overcome. The only thing there is to overcome in Andrew or Domino’s lives is their individual unwillingness to accept what they need unless they can get it from each other, and Cooper Raiff’s thoroughly nuanced script seems to understand near-perfectly that what each of them truly need is to pursue those needs of their own accord, not simply vicariously through other people. Cha Cha Real Smooth may not be the strongest film of the year thus far or even the best thing AppleTV+ has ever put out, but it is proof positive that the service knows exactly what it’s doing when it comes to acquisitions and that Cooper Raiff – however one feels about this film as a follow-up to Shithouse – is certainly heading in the right direction as a filmmaker. Directionally, the film does sometimes get away from him a little bit, but the writing and performances bring it all back by the end. He has all the talent he needs to eventually become one of the indie greats, and the more tools he has at his disposal, the better. It’s fairly rare to see someone so in the spirit of Linklater continue to be more than simply a pale imitation of the Dazed and Confused scribe, and Raiff’s personal spin on the stories he tells is a record I want to keep on listening to for a little while longer. I’m giving “Cha Cha Real Smooth” an 8.9/10 - The Friendly Film Fan The Friendly Film Fan Investigates the Baz Luhrmann Biopic There is certainly no shortage of bad music biopics gracing the streaming or VOD worlds, and no lack of terrible ideas for them coming down the pike for future releases (like who decided the white guy who wrote Bohemian Rhapsody needed to do the badly-titled Whitney Houston biopic, I Wanna Dance With Somebody? Does he only know how to name movies about artists after their own songs?). Many feared that Baz Luhrmann’s take on the rise and fall of the king of rock, one Elvis Presley, would fare a similar fate, and though I cannot in good conscience deny that Elvis is far from a good film, I also cannot discount the notion that – unlike some previously mentioned work – its approach is far more interesting than it has any right to be.
Baz Luhrmann is an interesting figure in the world of film. Whether his features have been hits or not, he’s never truly had one movie stand the test of time as an unassailable classic. Between 1996’s Romeo + Juliet and his 2013 adaptation of The Great Gatsby – both of which have their fans – there’s not truly been one more unifying film of his than 2001’s Moulin Rouge!, which won two Oscars and was nominated for Best Picture, but even that film has its detractors, and no one I know would say that it’s an essential classic on par with some other iconic movie musicals like The Sound of Music or Singin’ in the Rain. (Australia is simply a non-starter as far as acclaim and hardly anyone remembers Strictly Ballroom). If anything, it’s Baz Luhrmann’s one-of-a-kind stylizations that have kept him going in the movie world all these years. Even if one doesn’t typically connect with his work, one is always interested in discovering how he’ll attempt to pull off whatever he’s got coming next. Elvis is an exhaustingly audacious and unforgettable ride, but don’t let that fool you into thinking that it has more on its mind than making you feel as if you’ve just been lifted from its own version of the 50s wholesale, where a gyrating rockstar has somehow driven you into a frenzy for no reason, and by the time you realize it’s over, there’s naught left in you but the minute energy to walk out of the theater and go home. That’s not to say that there aren’t positives to be gleaned from the experience of watching it, but those positives aren’t likely to shine very brightly through what it essentially its own version of an Elvis Presley concert. Dripping in sweat, so frenzied it’s a wonder its own head is kept on straight, and entirely without remorse for the way it jostles the viewer around without reason or purpose, Elvis is exactly what one gets when Baz Luhrmann is the artist behind the lens. Much of the production makes no sense as the film actively avoids answering the question of why it was made now or made in this way, but it’s at least doing something with all the tools at its disposal, whereas most music biopics remain stuck in the age-old trick of “whole life story, no flash, end story.” Elvis is flashy. Elvis is dizzying. It’s simultaneously the fastest-moving movie you’ve ever seen and forty-seven hours long. And yet, though its stylization probably does more to help it seem good to those who don’t recognize (or don’t care about) all the familiar territory it treads, the ambitions of this film stretch so far that whatever else is stuck between its four walls can’t hope to reach anywhere near that length. The concert sequences work about as well as any concert sequence in a biopic about Elvis would. They are the true measure of its audaciousness, its frenziedness, its endless ferocity. For most of the film, Luhrmann’s style works against it. In quieter scenes, in scenes without much going on, in sequences where we’re meant to be getting intimate with Elvis’ home life, the rapid-fire editing and odd camera angles make it so that we’re too distracted to connect with any of it, but during the concerts, it all comes together, not necessarily to bring iconic sequences to life, but to make one feel as if they’re at a crazy rock show. If anyone is the saving grace of Elvis, it’s Austin Butler as the titular star, and in these concerts, one can feel the energy he’s burning off just as much as the audience (the one in the film, that is) can. Butler is genuinely incredible here, unafraid to dip into the pool of impression when called for but never diving into its deep end. He’s every bit the human being and the character Elvis Presley was, all the good and the bad rolled into a single body that moves as the icon did and sings as the icon would. And yes, the concert sequences are where he stands out most, but it’s the quieter moments where he’s able to slow the audience down just enough to see that he's really put in the work here as a genuine performer. If anyone threatens the draw of Elvis, however (and I can’t believe I’m actually writing this), it’s America’s Dad, Tom Hanks. Hanks plays Colonel Tom Parker, who essentially ran the show for most of the rock star’s career and though it bewilders me to say it, there is no clue as to what Tom Hanks is doing in this role or with his strange accent in this film. Hanks has played so many iconic parts, one couldn’t fit them onto a single Mt Rushmore, but Colonel Tom Parker will not likely be one of them. The accent is distracting from the start, never becoming less so, and the prosthetic makeup they use on him looks genuinely terrible. It’s not exactly a bad performance on its face, but it’s easily the most distracting thing in the film, and because the film is narrated by Parker, it’s usually front-and-center. That’s not the end of Elvis’ flaws, however, most of which are its over-stylization and reliance on filmmaking techniques that make no sense except as just being different from most others, but one of which is that it doesn’t really seem to have anything to say other than “this is how exhaustive being part of the Elvis train was.” Much has been made in the years since Elvis’ death of his appropriation of Black culture, in particular its musical roots, and while the film doesn’t exactly shy away from the notion of Elvis having grown up around this particular kind of music, it also doesn’t do much to say whether or not it condemned his use of it without much in the way of having given credit to those he took his largest inspiration from, especially as he rose up in an era when civil rights were under even more vicious circumstances than they are now. It’s presentation without condemnation or endorsement, and while it works well enough for the story this movie is telling, those hoping for something deeper may be disappointed to find that Elvis doesn’t really have much to say at all, apart from that he was taken advantage of a lot by Parker and those around him. Overall, the audaciousness of Elvis acts as both its savior and its ultimate downfall, much like it did for the titular musical icon, and the exhaustion one feels when the whole affair is over may only be comparable to the exhaustion fans felt after seeing Elvis Presley at his best in show. Baz Luhrmann has crafted something unwieldy, undefinable, and partly impossible to revisit in the same way one interacts with it for the first time. Austin Butler is phenomenal as Elvis, but Tom Hanks’ performance as Colonel Tom Parker is one of his most perplexing, and most of the performances from everyone else are fairly forgettable. If one has the patience for Baz Luhrmann’s wild stylizations, I’d recommend Elvis as a theater experience. But only once. I’m giving “Elvis” a 4.8/10 - The Friendly Film Fan The Friendly Film Fan takes a closer look at the “epic conclusion of the Jurassic Era.” Minor spoilers ahead. On June 11, 1993, audiences were treated to the most fulfilling summer blockbuster event (without Star Wars in the title) since Steven Spielberg’s Jaws, a pseudo-horror film from the same director which substituted the boogeyman for the world’s most dangerous predators that we didn’t even know enough about to realize that many were covered in feathers and sounded almost nothing like the echoing roars coming from their animatronic throats. The film – a hard one to guess, I know – was Jurassic Park, which earned almost $1 billion during its original theatrical run, and held the record for the highest-grossing film of all time until James Cameron’s Titanic released four years later. Today, articles, think pieces, rankings, reviews, and analyses continue to be fascinated by the main draw of the film: the dinosaurs.
Based on a combination of animatronics, model work, and early-development CGI, the dinos in that original film are still viewed as the most life-like ever created (though their realism has since been called into question), a towering achievement in visual effects that not only pushed the CG era forward in good and bad ways, but became the gold standard for the whole of the movie industry. To this day, the visual effects of nearly any major blockbuster with creature effects are compared to them, and four sequels later, even the film’s own franchise has been unable to capture the same magic. But what made the dinos themselves iconic – apart from the VFX – was their use in the story to teach humanity a lesson in hubris. When you unleash a monster, it’s going to do what monsters do. The dinosaurs’ presence in the film was essential to telling its story. So why is it that the supposed final film in the whole franchise seems so disinterested in its flagship creatures? Jurassic World Dominion – directed by returning Jurassic World helmer Colin Trevorrow – picks up some time after the events of its immediate predecessor, Fallen Kingdom (directed by J.A. Bayona), with a literal plague of locusts threatening the world’s food supplies that aren’t grown by the most subtly-named big tech company ever, BioSyn. This where the returning legacy characters are brought into the fold, as the scientist who begins investigating this phenomenon is none other than Ellie Sattler (Laura Dern), who recruits the help of Alan Grant (Sam Neill), and eventually re-teams with Ian Malcolm (Jeff Goldblum) to stop BioSyn from destroying the world’s crops. That’s the first story. The second story is that Chris Pratt and Bryce Dallas Howard are now harboring the clone girl from the last film, who is kidnapped along with Blue the Velociraptor’s child, and they must launch a rescue mission to get both children back. If these sound like two ideas from two separate movies, neither of which has much to do with the other apart from simply being in the same franchise, they are. In fact, the former has almost nothing to do with anything from the previous two films. And within all of that, where are the dinosaurs? The film’s answer? “Around.” It may be genuinely astounding to hear, but the dinosaurs themselves are actually the least important element in Jurassic World Dominion’s bloated runtime. They happen to be where many of the main characters go due to their being unleashed on the world at the end of Fallen Kingdom, but they are not the enemy, nor are they especially helpful. If anything, the creation of a “Joker-like” dinosaur in this movie is proof positive just how little thought went into the one element most people are paying to see when they go to the theater. In Dominion’s terms, the dinos are simply there because the word Jurassic appears in the title, not because they are at all essential to telling either A-plot story or to the B-plot underneath them. In fact, if one took the dinosaurs out of Dominion entirely, the main thrust of the film would not really change at all. The only times they actually matter are at the beginning, at the end, and whenever the film wants to falsify and then immediately deflate any tension it presents. Hell, even Fallen Kingdom had the guts to literally blow up the island and wring some emotion out of the moment. This isn’t all to say that Jurassic World Dominion is an outright pile of garbage in film composition or storytelling – it’s certainly a failure, but not even the worst film in its own franchise – but in practically abandoning its flagship creature’s essence to the story in favor of concluding a story from Fallen Kingdom that no one really cared about and having to justify bringing back franchise legacy characters that have nothing to do with the main thrust of the film itself, it loses the magic of what made this all happen in the first place. Jurassic Park movies are (or should be) about how mankind reacts to the presence of dinosaurs and vice versa, but instead, Dominion’s only real showcase of them is once at the beginning, and once at the end. The rest of the time, they’re in a manmade valley that BioSyn created specifically so that they couldn’t get out into the world, which was the whole point of the last film’s conclusion. It’s never actually explored – apart from the two segments I mentioned – what dinosaurs living amongst humanity would mean to the common man or to those not directly tied to either of the two main stories, except in the film’s most effective sequence (also towards the beginning) when the manufactured locusts surround a barn with children inside. So, if the film can’t justify the presence of dinosaurs in its own narrative, what about the legacy characters it brought back? What makes Laura Dern, Sam Neill, and Jeff Goldblum so essential to concluding the franchise that they needed to be in this movie? Legacy character fan service can be fun. In fact, it can even be one of the best parts of films that know how to both honor and build upon those legacies. In successful attempts, you get Creed, Blade Runner 2049, and most recently Top Gun: Maverick. Even in The Force Awakens, one can see how Han’s presence is not made redundant even as it is largely unnecessary (though the circumstances by which that film came about are entirely different). But in unsuccessful attempts, one is left with films like Ghostbusters: Afterlife and the film to which Dominion is most often compared to, The Rise of Skywalker. (Jury’s still out on Spider-Man: No Way Home.) These are films that use legacy characters for one purpose, and one purpose alone: to nostalgia-bait audiences into buying tickets while never doing anything interesting with those characters. They don’t grow, they don’t change, they don’t really affect the narrative at all, but they’re always brought in as some part of an “epic conclusion,” even when they don’t really matter. Dominion falls under such a curse, as it only gives Sam Neill and Laura Dern one thing to do for two-and-a-half hours, and leaves poor Jeff Goldblum (who is weirdly bad in this) to the dinos. I’m sorry, no, to the locusts. Jurassic World Dominion isn’t the worst film in the Jurassic Park franchise (Fallen Kingdom continues to hold that distinction), but it’s certainly not doing itself any favors by extending its already overly-bloated runtime only to include stories and characters that don’t end up mattering while it flip-flops between what story it wants to tell. It’s not thrilling, interesting, subversive, or satisfactory. If anything is true of it, it’s actually the most boring one of the bunch. All this to say, a Jurassic movie can’t be a Jurassic movie without dinosaurs playing an essential part in the narrative. Dominion sees treats both them and the human legacy characters as box office punchlines. I’m giving “Jurassic World Dominion” a 4.6/10 - The Friendly Film Fan The Friendly Film Fan Breaks Down the Latest from Disney and Pixar. There was a moment, back in the 2000s and towards the middle of the 2010s, that it seemed no animation studio could ever top the sheer ingenuity of Pixar. Films like Finding Nemo, The Incredibles, Ratatouille, Wall-E, Inside Out, and Coco have become not simply some of the best offerings of the studio’s catalogue, but in the history of animated filmmaking (and let’s not forget the brilliantly tragic prologue to Up). Even more recent efforts like Soul have come close to joining those ranks. And then, of course, there’s the franchise by which Pixar came into being – the Toy Story quadrilogy. Not simply some of the greatest animated films ever made, but some of the most essential in forwarding the medium towards its greatest heights, both in storytelling and in aesthetic glory. One needs only to see the vast leap from the o.g. Pixar debut – the first-ever fully CGI animated film – to its (potentially) final offering in Toy Story 4 to observe just how far forward animation has come since 1995. Its animation is near photoreal, its storytelling much deeper and more philosophical than anything one might expect from a movie largely led by a cowboy doll and a talking spork. So why is it that Lightyear, a Pixar-made sci-fi adventure featuring one of the Toy Story series protagonists on an intergalactic mission through uncharted space and time, feels so…plain?
Billed as the movie Andy is watching in the early minutes of the original Toy Story, and the one upon which the Buzz Lightyear toy he receives in that film is based, Lightyear moves along a decent clip with the occasional fun action sequence, some fun side characters, and lots of quippy dialogue for about an hour and a half as its protagonist pushes the limits of space travel, encounters alien robots, and learns that he can’t finish his ultimate mission alone. If the film accomplishes any goal almost perfectly, it’s that it does seem like it would have been a child’s favorite movie in the mid-90s. However, by Pixar standards, the movie finds itself somewhere between “average” and “decent.” That’s not to say it’s bad – though it certainly could be better – but whether audiences have been conditioned to settle for “solid” filmmaking from what used to be the leading studio in animated innovation because of their past output is a question worth asking. There’s no moment in Lightyear where the audience or the characters in it are truly challenged, or even asked to sit with an emotional beat for more than about thirty seconds, tops. In its lowest moments, the film almost immediately skips to whatever the next joke or plot revelation is meant to be, often seeming as if it’s afraid the audience will get bored if it doesn’t keep moving at any cost, including the cost of poignancy or genuine distress. It never slows down or sits with anything whenever things go wrong, apart from maybe twice in the entire runtime. Multiple plot points of the movie almost feels as if they were supposed to be longer, but had to be rushed through in order to keep the film under two hours. It feels as if the runtime mandated the story being told, rather than the other way around. That method of storytelling also extends to the film’s ultimate message, which essentially boils down to “don’t be afraid to ask for help/don’t be stubborn and do your mission alone,” but the movie never really hammers that home until after the climax of the film has come and gone – a climax which raises way more questions than a movie like this has the ability to answer – the actual execution of which seems to be pointing towards an entirely different message about clinging to the past that the film has spent almost no time building toward. Although this other message does give the film’s protagonist a place to go arc-wise, it’s so brief that it never really registers until after the credits have rolled, and even then, it seems as though Disney itself refuses to learn that lesson. There’s something to be learned, but no real challenges to be overcome in learning it that can’t be resolved with a blaster. As Buzz (voiced by Chris Evans in this iteration) moves through his own story, the film never actually challenges him in a meaningful way apart from physical difficulties; at one point, he forgets to inform his ragtag team that [redacted], and it ends up that he has to fix his mistake via another small action sequence. This largely extends to the other characters as well – all true challenges are physical, all emotional battles are clipped by more jokes (most of which don’t land). If anything, the one thing Pixar hasn’t lost is its ability to churn out fun animal side characters like Sox, a robot cat given to Buzz to ease his emotional state after his off-planet escapades rocket him through an extensive time jump. No doubt this will boost toy sales significantly, so the corporate benefits of the character are abundantly clear from the get-go, but nevertheless, when Sox is on screen, he’s always the most watchable part of the movie. Visually, the film looks very good, but there’s not much that it’s doing differently than most other animated films. Compared to recent efforts like DreamWorks’ surprisingly charming adaptation of The Bad Guys, the animation itself feels fairly plain – at least by Pixar standards, and especially after Soul’s breathtaking lighting. That said, what’s there works well enough for most audiences, and you most likely won’t hear many complaints like mine about whether it looks interesting or just pretty good. There’s not as much space action past the first act as one might desire from a film about a space ranger, but what’s there is at least engaging to look at, if only because there’s just so much visual noise squeezed into nearly every frame. In the end, Lightyear gets the job done, but doesn’t put up a lot of effort in getting there. As a sci-fi adventure, it’s solid enough, and kids are unlikely to get bored by it, but for anyone wanting something deeper from Pixar, it’s unlikely they’ll find anything above your run-of-the-mill, average studio animation. There’s little innovation here, but it works on the terms it sets for itself, and it does have a few moments that both kids and adults can latch onto, as well a pretty good lesson for kids to learn (however muddled the teaching of that lesson may be). I suppose the most important question one must ask themselves in the face of something like that coming from Pixar is this: is that enough? I’m giving “Lightyear” a 6.5/10. - The Friendly Film Fan The Tom Cruise-Led Sequel Aces Its Mission and Then Some. As at-home viewing services become overloaded and tedious, as Marvel Studios is beginning to feel aimless in its constant output, as Netflix is struggling to manage the weight of expectations placed upon it and falling fast in the process, one thing becomes unmistakably clear: no streamer can handle big-budget, classic tentpole filmmaking at a level which exceeds the need for grand-scale, theatrical spaces. Some streamers have opted into using them for initial openings and preview showings, but few – if any – have truly understood the necessity of movie theaters to envelop viewers within the art they produce. Leave it to the one and only Tom Cruise to remind them all how it’s done. Enter Top Gun: Maverick.
After a multi-year, COVID-fueled delay, as well as a string of refusals from the titular star to sell the film to any streaming service that approached, the sequel to 1986’s Top Gun will finally hit theaters this Friday, and fans of the original film should be overjoyed to learn it’s a smashing success. Not simply an appropriate tribute to or emulation of Tony Scott’s source material, but an elevation of it in nearly every form, Maverick flies high over nearly everything that’s been released in theaters over the past five months. The film, though not brimming with action to the point of bursting, is teeming with top-scale filmmaking the likes of which just doesn’t occur anymore without Cruise and company in the producers chair. What action it does contain is masterful, its aerial sequences may be the best ever put to film, while its performance ooze charisma, charm, its heart beating as loud and as hard as it can. In nearly every possible sense, this is the kind of movie that movie theaters were made for. It’s not that a giant screen and big sound is the only way to enjoy it; there simply is no other answer to the question of what the definitive best way is to experience it, and make no mistake – it is an experience above all else. The final 30 minutes alone is enough to remind viewers of just how thrilling theatrical moviegoing can be under the right circumstances. It leaves one breathless in only the way a Tom Cruise-led action movie can. Top Gun: Maverick pushes its title character to his absolute limit, not simply in terms of where his career has gone over the past 36 years, but where he aims to drive himself, physically and psychologically. He has actively refused to move ranks despite every chance to do so, consistently testing the boundaries of his own importance and those of his superiors in dangerous fashion. With every flight he takes, with every aircraft he flies, with every moment he spends in the air or on the ground, he inches himself closer and closer to the point where he may not come back from wherever he goes, partly due to his concern over whomever he’s worried may not come back from the mission this time around. There’s a beating undercurrent to this film which hinges on how Maverick reacts to and engages with Rooster (Miles Teller), whom the film tells us right away is Goose’s son (something the trailer also told us a month ago). Expectedly, Goose’s death in the original film informs a lot of what occurs between the two characters, but what’s more surprising is just how much it informs what occurs between Maverick and everyone else. Whereas the original Top Gun didn’t really have an emotional center for viewers to latch onto until the tail end – no pun intended – Maverick succeeds by making Goose its heart, and that heart pervades every decision, every moment of this film in such a way that one may mistake its success for having always been there since the beginning. But it’s not only Maverick or Rooster that get a boost in characterization this time around. Jennifer Connelly, one of the most underutilized actresses alive given how often she nails whatever she’s given to do and how watchable she is as a screen presence, stars as Maverick’s former love interest Penny – a far cry from Top Gun’s Charlie, given how believable her connection with Maverick is in this film. As much as Top Gun: Maverick is concerned with the legacy of Maverick’s connection to Goose, Iceman, Rooster, etc, it never forgets to really hammer home that there are people who are afraid of losing him too, whom he might leave behind if he doesn’t come back home at the end of the day. That fear really hits home in this film; you believe that Cruise and Connelly had a connection before, despite never having seen it happen. You believe that Maverick’s attachment to Goose wasn’t as superficial as the original film feels on reflection. And most importantly, you believe in Maverick and his entire team from the moment they begin training to the moment the movie is over. Hangman, Payback, Coyote, Bob, Phoenix, Fanboy, and Omaha are one of the best ensemble teams assembled for a motion picture since the original Avengers lineup, and every one of them sells their mission perfectly. If there were any improvements to be made to this movie, perhaps one more set-piece could have been added and the second act a little faster-paced, but shaving minutes off this movie would end at a count of 2-3, not 15-20 the way most films with room to trim do. It’s not quite the wall-to-wall action sensation that something like Mission: Impossible Fallout was, but it’s every bit in the vein of what a sequel to Top Gun should be, its focus more on the Navy and its pilots than on what they do. The mission may be some of the most stressful, thrillingly-edited action filmmaking this side of Mad Max: Fury Road, but there is a leadup to it that takes its time and isn’t in a hurry to keep butts in seats. The film trusts that its audience will stay on the strength of its buildup alone; it seeks to earn your attention, not to capture it straight away. Top Gun: Maverick is proof positive that no amount of superheroes, fan service, cameos, or franchise potential is a proper stand-in for classic, big-budget tentpole filmmaking, the kind where everything you see on screen is happening for real, and the kind that is not only elevated by but necessitates theatrical moviegoing. The final 30 minutes of it are absolutely breathtaking, as tense as any action sequence of the past five years and as thrilling as being in a fighter jet likely feels. A perfect summer sequel that builds upon and improves the original’s legacy without sacrificing it in the process, and a world-class example of just how righteous Tom Cruise’s one-man fight for the theatrical experience really is, this truly is something you don’t want to miss. I can’t wait to see it again. I’m giving “Top Gun: Maverick” a 9.1/10 - The Friendly Film Fan This review briefly touches on some of the plot setup for this film. You have been warned. The MCU has always been a little bit self-serious. Even in the films where comedy was the primary mode of storytelling (i.e. the Guardians and Spider-Man films), one has a distinct sense that though the material is self-aware, it’s not especially zany or eager to become playful with its subject matter, particularly on the crafts side. There are no star wipes, no cuts-to-black in the middle of proceedings, and zero freeze-frame lining the walls of the most popular and easily the most successful franchise – both critically and commercially – ever committed to digital rendering. There aren’t even any transitions where one frame bleeds into another as if characters are invading the narrative to take over its main thrust. Most of it, to be frank, is fairly straightforward comic-book storytelling, as straightforward as those things can be when dealing with a purple genocidal alien and a pair of best friends who take the forms of a tree and a raccoon. Generally speaking - and apart from the Guardians films – there’s not normally a ton of risk involved in directing a Marvel Studios film, at least not in terms of an audience being jarred by one’s sense of style; that can get boring after a fashion. In all truth, the MCU needed to get a little silly to stay fresh. It needed to evolve from a mere action/comedy franchise into something more akin to a fun exploration of what kinds of MCU stories can be told. And that, by far, is the biggest strength director Sam Raimi offers in directing the newest entry to the Disney juggernaut, Doctor Strange in the Multiverse of Madness.
As the titular sorcerer travels the multiverse with the help of newly-introduced multiverse-hopper America Chavez (Xochitl Gomez) in order to stop a fearsome evil from pursuing them and ultimately taking America’s power for its own, one can sense the Sam Raimi style bleeding into the frames from the edge until they consume the story entirely. There are multiple action sequences with genuinely silly effects – one in particular involving a classical music composition – and any number of transitions those unfamiliar with Raimi will no doubt notice as being distinct amongst the wider MCU. Raimi’s been no stranger to camp, ever since his original Evil Dead release in 1981, and it peppers Multiverse of Madness in some fairly significant ways. Another storytelling element to which Raimi is no stranger is horror; Multiverse of Madness is not a full-on horror film, but it does get significantly closer to that genre than any MCU movie has to date, though just how close Raimi was allowed to get is in question since Scott Derickson, the film’s original helmer, presumably left the project because Marvel didn’t want him to get too close to making an actual horror film. That said, certain images and moments are crafted with a horror element in mind, as is evident in certain sequences and with particular characters, especially the villains this time around. Where the film runs into significant problems is its script, one that can’t seem to decide whose story it’s telling or how it wants to go about telling it. Whereas the initial Doctor Strange film had the benefit of being an origin story, thus only needing to set up one character, Multiverse of Madness carries the unwieldy task of not only introducing us to America Chavez, but to the multiverse at large, and all that it contains, both in its more brief appearances and its more significant layovers. That means a lot of characters and a lot of worlds to cover in a fairly short span of time, and it’s not always up to the task. Unfortunately, though the film certainly has at least a small arc for its titular hero, and he is very much in the center of the frame, the introduction of the wider MCU means that stories in which he’s involved can’t only focus on him now – even if he is, as noted, the title character. Because of all the setup involved, as well as needing to handle at least two other mainline characters’ stories, Strange feels a little bit pushed to the background in terms of development here. We know about him by film’s end almost as much as we knew at the beginning, and apart from some rudimentary introductory material, we don’t really know that much about what kind of person America Chavez is either. That said, MCU movies have bounced back from character development issues and over-bloat before – hell, even Iron Man 2 – the worst MCU movie – still coasts on the charms of Downey Jr. and Scarlett Johannson. What Multiverse of Madness may not bounce back from is in how it handles the Wanda Maximoff character, whose MCU journey has been one of the most compelling of any of her cohorts across four movies and her own Disney+ limited series (though the number of movies drops to three if one considers she only briefly appears in Avengers: Endgame). It’s not to say that the place Wanda ultimately ends up in the film makes no sense, but on the whole, it’s merely a repeat of her emotionally-driven arc from WandaVision without the necessary developments taking place to get her back to where she needs to be at the beginning of it (I’m deeply sorry if that sentence is confusing, but keeping this spoiler-free means that will occasionally happen). There is one small line during the first act that hints at what might be driving Wanda towards this point of origin, but no justification for it or demonstration of its truth beyond what we already know from that series. Elizabeth Olsen, as always, acts the hell out of whatever she’s given to do, but her function in this film is more so as a plot device than as her own distinct character, ditto America Chavez for most of the film’s runtime. Wanda begins at an endpoint here without the MCU having earned that journey for her character, and while her story in this film may make sense in a vacuum, the question of how everything connects to the wider MCU forces it to confront a near-antithesis of itself without so much as a guide to who she is or who she has been. All in all, Doctor Strange in the Multiverse of Madness does bring some of that much-needed fun back to the film side of the MCU, where nearly everything has been soaked in dour, post-Endgame dread or multiverse acknowledgement/setup, and is able to bring some of that Sam Raimi zaniness to this world with a decent amount of success, but the script for the film can’t seem to handle the weight of what it needs to accomplish in the amount of time it has to accomplish it. Everything that doesn’t work takes up a lot of the spotlight from the things that do, and despite the myriad showcases of style, some fun cameos, and a healthy dose of zany horror, this MCU entrant may end up disappointing audiences on a number of levels. Perhaps this film needed to be longer in order to accommodate everything it needed to include and flesh out some of its more significant pacing issues, but – while I won’t say I wasn’t at least a little bit let down by some of its less favorable material – for my part, it is refreshing to see the MCU dive head-first into becoming something almost entirely different than what it’s been to this point. I’m giving “Doctor Strange in the Multiverse of Madness” a 7.6/10. - The Friendly Film Fan The Friendly Film Fan Breaks Down the Latest from Director Robert Eggers. In 2015, the Sundance Film Festival awarded its Best Director prize to one Robert Eggers, whose brilliant debut feature, The Witch, had just been shown to attendees, and was due for release in February after positive word spread from advanced screenings of the film. Eggers then quickly became somewhat of a curious name in the pantheon of auteur directors – at once a name to anticipate, yet entirely unpredictable as he began an era of singularity in filmmaking not seen since the early days of Ridley Scott (think Alien, Blade Runner). In fact, it was Eggers in large part who helped to usher in the horror heyday of indie studio A24, which distributed both The Witch and his subsequent masterwork, The Lighthouse. Committed completely to authenticity by way of period detail and an emphasis on realistic language, Eggers forged a path for himself with only two indie features under his belt, the latter of which received an Oscar nomination for cinematography. Enter Focus Features, with a larger playing field and a heftier budgetary capabilities than Eggers had yet experienced as a filmmaker, ready to take on the charge of bringing The Northman to the big screen. It may well be the smartest move the studio has ever made.
First viewed, The Northman can present something of a strange beast for the viewer: a tale of blood-soaked vengeance which fails to unleash the constancy of carnage its initial trailer insinuates (though it is nonetheless violent in bursts), but nevertheless remains as much an epic as director Robert Eggers ever could have promised, both in the scope of its narrative and the larger world it inhabits. Mythos and legend are not only alluded to but literalized as raven spirits and Allfathers appear on screen to assist Amleth (Alexander Skarsgård) on his quest of vengeance; yet for all the bloodshed, there are equal parts mysticism and meditation to accompany it. Truthfully, with the state of the current blockbuster landscape, dominated by superheroes and held aloft by the scepter of IP, it would not scratch hyperbole to declare it a miracle that The Northman exists at all. And to exist in the state it does, a tentpole release imbued by near-total commitment to the authenticity of even its most disparate elements, an anomaly further. What little fails to connect from Robert Egger’s latest delve into old-world cultures and hyper-specific language is a chunk of steel dropped atop the irons of filmmaking, its weight so miniscule it cannot hope to dent the material in a meaningful fashion, but a weight nonetheless. One scene of Nordic sport and a temporary slow-down of momentum aways into the second act (plus a slightly underdeveloped love story) is offset by breathtaking imagery, the film’s reverent dissection of vengeance as Viking lifestyle – along with all that entails – and a stunningly rendered Slavic raid, the intricacy of which is seldom seen in films of this scale. Patience may be required to endure Eggers’ two-hour revenge epic, but the film trusts its audience to find the experience withing such patience. Assisting the audience in this task is the work of Robin Carolan and Sebastian Gainsborough, their drum-backed score echoing through the film’s soundscape as swords and shields are splintered and thrust, as spells are cast and vengeance sought. Yet without its stars, especially those closest to the film’s burning center, The Northman would be nothing more than a glorified Game of Thrones spinoff episode. Skarsgård, who stars as the film’s titular protagonist, has gone on record many times about his journey to getting the film made, and his commitment to its existence is evident in every second of his beastly, often unhinged Amleth. He is animalistic, occasionally to an unnerving physical degree, but just as often contemplative, emotionally challenged in key moments where his vulnerability is given a chance to shine (though not quite as bright as his beastliness), often in close context to Anya Taylor-Joy’s Olga, a performance that works on its own but still feels slightly off-key here. Nicole Kidman and Claes Bang, as well as an unusually imposing Ethan Hawke, fill out the supporting cast in expert fashion, while Willem Dafoe and Icelandic popstar Björk make the most of their time with naught but three scenes between them. It can be a fool’s errand to attempt pinning down what makes Robert Eggers’ efforts in filmmaking succeed to such a high level only three films deep; perhaps it’s the commitment to authenticity, perhaps it’s the intimacy with which he tells such grandiose stories, but always, the explanation eludes those who respond to the director’s work the most. The Northman may not be an outright masterpiece, or even Eggers’ best film on the whole, but it is one of the most original and engaging true epics to hit theaters in quite some time. Those who insist Hollywood is “out of ideas” or “only ever makes sequels/reboots” would be fools to let it pass unseen. The dollar speaks in the movie world; let it sing the songs of the Valkyries. I’m giving “The Northman” an 8.8/10. - The Friendly Film Fan The Friendly Film Fan Reviews the latest entry to the Wizarding World canon. When the Fantastic Beasts series of films began, already a thinly-drawn idea spun from a concept so small within the world it inhabited that it barely affected the Harry Potter films from whence it originated, the basic conceit was a series of adventure stories centered around the travels of one Newt Scamander, a bumbling but loveable magic zoologist who traveled the world in search of magic creatures in order to document their existences. Now that this series is three films deep, however, it would seem that Newt is all but an afterthought, an obligation of having set up an entire first film around him and now being stuck with the character as controversial author J.K. Rowling’s bumbling scripts demonstrate more concern with wizarding world politics than with any of the wonder she became famous for having created.
What The Secrets of Dumbledore opts to do with the now-defunct foundation is reshape it into more of a political thriller, but the Harry Potter – and indeed Wizarding World – universe, wants to do it all in one go, rather than establish this as any sort of buildup from the jump. The foundational elements of this series have given way to something best left to mythos and backstory, that being the origins of Dumbledore and his infamous dual with the wizard Grindelwald. And in this giving, the series makes the most common mistake of any spin-off property attached to a well-beloved work: trying to be like that well-beloved work, rather than stand as its own entirely separate thing. It didn’t work for The Hobbit films when they tried to be Lord of the Rings, and it doesn’t work here. The Secrets of Dumbledore is as dry and frankly boring as a film like it might have ever managed to be. To compare the experience, it’s like a dry chicken breast or roast; sure, there’s meat here, but no flavor, protein but nothing I would want to bite into for my next meal. I genuinely cannot remember ever sitting in a Wizarding World film and being outright bored. Though it does make some improvements on the mess that preceded it – Mads Mikkelsen is a better Grindelwald, the one ridiculous exposition scene is only two minutes long rather than eight, Jude Law gets a little bit more to do than last time, and it’s more tonally consistent – the scattershot script makes the film itself incredibly messy, bouncing from character to character as they traverse three different narratives, almost all of which feel like placeholders so they can stretch perhaps half an hour of actually interesting story to two and a half. This all-over-the-place narrative may not be quite as terribly conceived as The Crimes of Grindelwald was, but at least that film stuck to its guns and threw things at the wall; none of it stuck, but one could at least admire the audacity of its throwing arm. Secrets of Dumbledore, on the other hand, may be more consistent, but its consistency is in that rather than trying a bunch of things that don’t work, it hardly tries anything at all. This is all before diving into the characters and performances, some of which work pretty well – as previously stated, Mads Mikkelsen and Jude Law are the best parts of the film regarding their individual efforts – and some of which couldn’t work regardless of how much of themselves the actor puts in. Eddie Redmayne is fine as Newt, but the film seems to have virtually no interest in him apart from how he serves the narrative of Dumbledore, rather than being his own character (remember, the lead character of the first movie whose story we’re supposed to have been following), ditto his brother played by Callum Turner. The problems arise when taking a closer gander towards the rest of the supporting cast. One can tell Dan Folger is a great actor as he portrays Jacob, but the character himself continues to be one of the franchise’s most inconsistent, charming and charismatic one minute, then making the dumbest decisions of anyone the next, ditto Queenie (Alison Sudol) who was one of the best parts of the first film and now feels like an afterthought, a ball to toss around whenever we need to give Jacob something to do. The strangest performance, however, belongs to Jessica Williams, whom I quite enjoyed in Booksmart, but here seems to have been directed to say every line the exact same way, sapping the character of any energy or charm she might have otherwise had. Listen to how she speaks her dialogue, almost as if she was told to do a British accent she can’t keep up, and you’ll see what I mean. (And, to state the obvious, it is not lost on me that Katherine Turner is hardly included in this movie at all after being the most vocal of the previous two films’ casts to speak out against J.K. Rowling’s notorious transphobia, and doesn’t appear in the main thrust of the film at all.) For those attached to the Harry Potter universe and all that it entails, The Secrets of Dumbledore may contain some morsel of mediocrity that feels like success, but for those like myself who engage with this material more on the filmmaking front, that mediocrity will leave a sour taste. Improvement over poor quality is only improvement, but it will not make something good, and this film’s messiness betrays any interest an audience might have in its narrative by forcing them to wait over two hours before moving forward with it in a meaningful fashion. Perhaps the Wizarding World has one or even two more stories left to tell with these characters, in this space, but for all intents and purposes, the intrigue, the wonder, the magic is well and truly gone. I’m giving “Fantastic Beasts: The Secrets of Dumbledore” a 6.1/10. - The Friendly Film Fan |
AuthorFilm critic in my free time. Film enthusiast in my down time. Writer for Bitesize Breakdown. Categories
All
|